// UNREAL ENGINE PLUGIN
Radial Skill Check
Timing-based radial skill checks, ready to drop into any game.
Radial Skill Check is a drop-in timing mechanic for Unreal Engine. A circular gauge sweeps around a dial and the player presses a key to stop it inside a target zone: land in the wider good zone for a normal success, the narrow great zone for a perfect hit, or anywhere else for a miss. It is the kind of timing skill check popularized by games like Dead by Daylight, ready to attach to any actor with a component and a widget that work together out of the box.
What it does
- Rotating gauge with adjustable speed and direction (clockwise, counter-clockwise, alternating, or random).
- Good and great zones with configurable sizes, re-randomized every check.
- Reaction lead-in so the player has time to react, with optional random variance.
- Automatic or manual triggering on a randomized timer or on demand.
- Three Blueprint events for great, good, and miss outcomes.
- Optional audio cues and random on-screen placement.
Screenshots



