// UNREAL ENGINE PLUGIN
Resource Gathering Minions
Autonomous minions that find, harvest, and haul resources.
Resource Gathering Minions turns your AI characters into autonomous workers that find, harvest, and haul resources around your world. Give a minion an order and it locates the nearest matching resource, walks to it, extracts it over time, carries the result home, drops it on a tidy pile, and goes back for more. The whole system is server-authoritative and replication-ready, so the same setup runs in single player and in multiplayer.
What it does
- Tag-driven orders matched by Gameplay Tags, so "gather wood" only ever harvests wood.
- Autonomous search for the closest reachable resource within a configurable radius.
- Timed extraction with finite yield: each resource is used up after a set number of extractions.
- Carry and haul: a carryable actor spawns into the minion hand and travels home.
- Auto-stacking drop-off arranges dropped resources into a neat pile.
- Behavior Tree driven and multiplayer-ready from the ground up.
Screenshots



