// UNREAL ENGINE PLUGIN
Spline Juice
Squash, stretch, and bend meshes along editable splines.
Spline Juice is a visual-only spline mesh deformer for Unreal Engine. It bends, squashes, and stretches your meshes along an editable spline using World Position Offset, so the geometry travels, follows the curve, and squash-stretches like cartoon juice while the actual actor transform and collision never move. The whole effect is purely cosmetic and fully reversible, and every bit of motion is driven by editable curves so the timing and shape stay art-directed.
What it does
- Path travel: slide a mesh along a spline from start to rest.
- Spline-follow rotation: the surface banks and turns to follow the curve.
- Squash and stretch along a chosen axis, with optional volume preservation.
- Size over time: inflate or shrink the mesh as it travels.
- Optional assembly: a multi-part mesh that explodes into pieces and re-assembles as it moves.
- Reusable templates: capture a look once and share it across many actors.